Great news! Drift v1.5 is available now on the App Store.
There are some really useful changes, including a better way to navigate from step to step in your Drift, some light tidying up upon registration, longer sessions to keep you logged in, and some fixes and adjustments to the photo upload process. All of that means that it’s easier to use and the documentation from your Drifts should look great!
The other major change is that Drift now requires iOS 5.1 or later.
And, if you haven’t already checked it out … if you mark your photos public, they’ll now appear in our sidebar with the instruction and a link to Google Maps with the location of where you took the photo, and of course credited to your name.
Drift helps you get lost in familiar places by guiding you on a walk using randomly assembled instructions. Each instruction will ask you to move in a specific direction and, using the compass, look for something normally hidden or unnoticed in our everyday experiences.
This project was generously supported by the Ontario Arts Council Media Arts Grant for Emerging Artists.
Access to phone hardware to make this app do what it needs to do will be accomplished through phonegap.
I’m aiming to try to wrap up a working version of this in the next 10 days or so, baring any major issues I could very likely run into. I’m anxious to share this!!!
For one of my last projects with Sigi Torinus as part of my BFA degree I made an iphone App.
I was able to speed up a usually lengthy process by skipping over the coding portion of creating the app. This was made possible by using Buzztouch, a web-based content management software (CMS) out of Montery California that helps build iPhone and Android apps. Buzztouch provides tools that allow people to create mobile apps and provides a back-end database to support those apps over the long-term. They do both of these things for free, for anyone. The source-code that app owners download for each of their applications is released under an open-source license.
Continue reading “I made an iPhone App and so can you !!!”
I’m starting a new project in creating a series of iPhone applications for Surviving Windsor. Some of these applications will be absurd, some useful, but all will be focused primarily on the specific conditions and realities found here in South Detroit.
This suite of applications takes the city as its conceptual backing, generating a set of small technologies and tools that can help citizens of Windsor and visitors investigate and understand their surroundings through critique, humour, and imagination.
Why use the iPhone? Well, I’m already familiar with it for starters — I haven’t even touched an Android phone — but I’m also interested in looking at what the potentials are in the iOS world for creative intervention, and for becoming another tool of sorts to examine and understand the peculiarities of locality.
So, what are these apps going to do? I have a few ideas, and I’m in the process of thinking through a few more, but after having skimmed through some basics on iOS development, I think it’s time to start unfolding some of these on paper. And, of course, one of these apps will be based on psychogeographic / algorithmic movements in space.
This project is generously supported by the Ontario Arts Council, Media Artists Section.